CS22/122 Loeb

Let's model a simple kitchen cabinet.

Be sure you are in the proper project and save a scene called "yourname_kitchen", or something like that.

Save

Let's start with the cabinets. Choose a photo to serve as reference. In this case, let's make cabinets like the one in the photo above.

Start with a cube. (CTRL + shift + u)

Rename it to cabinet

Scale it (r) to the size you'd like.

You need more resolution (more detail). Let's start by extruding.

  • Select the top face and Extrude (Ctrl + e)

  • Scale only as shown below

  • Then Extrude Again (ctrl + e)
  • Scale only as shown

To create the recessed panel

  • Select the faces to be recessed. Easiest is to select one then shift + double click on the one next to it in the ring you are selecting to select the face ring.

  • Extrude (ctrl + e)

  • Push the faces down

Now we want to shape that recessed edge into a curve.

  • Go into the Top Orthographic View

  • Insert multiple (8) edge loops by going into Object Mode

  • And shift RMB clicking
  • Choose Insert Edge Loops Option Box
  • Go into multiple edge loops (8)

  • Go into Vertex Mode

  • HIt 4 for wireframe mode
  • Marquee select the verts you want to shape
  • Start by selecting them all and moving them down
  • Then select a subset and move them up
  • And a subset of those and move them up
  • And again
  • Until you get the curve you want.

Check it out in shaded (5) perspective camera.

Bevel the outer edges

  • In Edge Mode

  • Select one edge, then shift double click another edge along the top outer surface to select all the edges around the cabinet front

  • Shift + RMB click and choose Bevel

  • Make the bevel fraction smaller
  • Add more segments

Do the same for all the Inner Edges, using a small fraction, like 0.1 and no extra segments

Bevel the back edges, making sure all the edges have enough resolution to hold its shape. Check the shape in 3 mode to see if it holds its shape. Decrease the fraction or increase the segments if needed.

Making handles

You can make a simple knob with a sphere, or make handles more like the ones shown in the photo above.

I'm going to make a simple knob.

  • Start with a sphere (CTRL + shift + o)
  • Rename it to "knob"

  • Move it to where you can work with it

  • Scale it a bit
  • Use the brush face select tool (hold b to size properly)
  • Slect the polar faces
  • Extrude up

  • Scale to get the shape you want.

  • Move into place and scale as needed.

  • Group them (Select both, CMMD + g)

  • Rename Group