CS22/122 Loeb
Let's model a simple kitchen cabinet.
Be sure you are in the proper project and save a scene called "yourname_kitchen", or something like that.
Save
Let's start with the cabinets. Choose a photo to serve as reference. In this case, let's make cabinets like the one in the photo above.
Start with a cube. (CTRL + shift + u)
Rename it to cabinet
Scale it (r) to the size you'd like.
You need more resolution (more detail). Let's start by extruding.
Select the top face and Extrude (Ctrl + e)
Scale only as shown below
- Then Extrude Again (ctrl + e)
- Scale only as shown
To create the recessed panel
Select the faces to be recessed. Easiest is to select one then shift + double click on the one next to it in the ring you are selecting to select the face ring.
Extrude (ctrl + e)
- Push the faces down
Now we want to shape that recessed edge into a curve.
Go into the Top Orthographic View
Insert multiple (8) edge loops by going into Object Mode
- And shift RMB clicking
- Choose Insert Edge Loops Option Box
Go into multiple edge loops (8)
Go into Vertex Mode
- HIt 4 for wireframe mode
- Marquee select the verts you want to shape
- Start by selecting them all and moving them down
- Then select a subset and move them up
- And a subset of those and move them up
- And again
- Until you get the curve you want.
Check it out in shaded (5) perspective camera.
Bevel the outer edges
In Edge Mode
Select one edge, then shift double click another edge along the top outer surface to select all the edges around the cabinet front
- Shift + RMB click and choose Bevel
- Make the bevel fraction smaller
- Add more segments
Do the same for all the Inner Edges, using a small fraction, like 0.1 and no extra segments
Bevel the back edges, making sure all the edges have enough resolution to hold its shape. Check the shape in 3 mode to see if it holds its shape. Decrease the fraction or increase the segments if needed.
Making handles
You can make a simple knob with a sphere, or make handles more like the ones shown in the photo above.
I'm going to make a simple knob.
- Start with a sphere (CTRL + shift + o)
Rename it to "knob"
Move it to where you can work with it
- Scale it a bit
- Use the brush face select tool (hold b to size properly)
- Slect the polar faces
- Extrude up
- Scale to get the shape you want.
- Move into place and scale as needed.
Group them (Select both, CMMD + g)
Rename Group